<?xml version="1.0" encoding="utf-8"?>
<Root name="customized">
	<head LimbName="head" LinkIndex="1" control_object="" copy_type="0" customized_object="b007:Head" objectName=" Head"/>
	<neck LimbName="neck" LinkIndex="2" control_object="" copy_type="0" customized_object="b006:Neck_Middle" objectName=" Neck1"/>
	<neck LimbName="neck" LinkIndex="1" control_object="" copy_type="0" customized_object="b005:Neck" objectName=" Neck"/>
	<rarm LimbName="rarm" LinkIndex="1" control_object="" copy_type="0" customized_object="b010:R_Shoulder" objectName=" R Clavicle"/>
	<larm LimbName="larm" LinkIndex="1" control_object="" copy_type="0" customized_object="b010:L_Shoulder" objectName=" L Clavicle"/>
	<larm LimbName="larm" LinkIndex="2" control_object="" copy_type="0" customized_object="b076:L_UpperArm" objectName=" L UpperArm"/>
	<rarm LimbName="rarm" LinkIndex="2" control_object="" copy_type="0" customized_object="b011:R_UpperArm" objectName=" R UpperArm"/>
	<rarm LimbName="rarm" LinkIndex="3" control_object="" copy_type="0" customized_object="R_Forearm" objectName=" R Forearm"/>
	<larm LimbName="larm" LinkIndex="3" control_object="" copy_type="0" customized_object="L_Forearm" objectName=" L Forearm"/>
	<spine LimbName="spine" LinkIndex="3" control_object="" copy_type="0" customized_object="b004:Chest" objectName=" Spine2"/>
	<rarm LimbName="rarm" LinkIndex="4" control_object="" copy_type="0" customized_object="R_Hand" objectName=" R Hand"/>
	<larm LimbName="larm" LinkIndex="4" control_object="" copy_type="0" customized_object="b077:L_Hand" objectName=" L Hand"/>
	<spine LimbName="spine" LinkIndex="2" control_object="" copy_type="0" customized_object="b003:Stomach" objectName=" Spine1"/>
	<rfingers5 LimbName="rfingers5" LinkIndex="1" control_object="" copy_type="0" customized_object="R_PinkyF1" objectName=" R Finger4"/>
	<rfingers4 LimbName="rfingers4" LinkIndex="1" control_object="" copy_type="0" customized_object="R_RingF1" objectName=" R Finger3"/>
	<rfingers3 LimbName="rfingers3" LinkIndex="1" control_object="" copy_type="0" customized_object="R_MiddleF1" objectName=" R Finger2"/>
	<rfingers2 LimbName="rfingers2" LinkIndex="1" control_object="" copy_type="0" customized_object="R_IndexF1" objectName=" R Finger1"/>
	<rfingers1 LimbName="rfingers1" LinkIndex="1" control_object="" copy_type="0" customized_object="R_Thumb1" objectName=" R Finger0"/>
	<lfingers1 LimbName="lfingers1" LinkIndex="1" control_object="" copy_type="0" customized_object="b122:L_Thumb1" objectName=" L Finger0"/>
	<lfingers2 LimbName="lfingers2" LinkIndex="1" control_object="" copy_type="0" customized_object="b112:L_IndexF1" objectName=" L Finger1"/>
	<lfingers3 LimbName="lfingers3" LinkIndex="1" control_object="" copy_type="0" customized_object="b102:L_MiddleF1" objectName=" L Finger2"/>
	<lfingers4 LimbName="lfingers4" LinkIndex="1" control_object="" copy_type="0" customized_object="b079:L_RingF1" objectName=" L Finger3"/>
	<lfingers5 LimbName="lfingers5" LinkIndex="1" control_object="" copy_type="0" customized_object="b089:L_PinkyF1" objectName=" L Finger4"/>
	<spine LimbName="spine" LinkIndex="1" control_object="" copy_type="0" customized_object="b002:Waist" objectName=" Spine"/>
	<rfingers5 LimbName="rfingers5" LinkIndex="2" control_object="" copy_type="0" customized_object="R_PinkyF2" objectName=" R Finger41"/>
	<rfingers4 LimbName="rfingers4" LinkIndex="2" control_object="" copy_type="0" customized_object="R_RingF2" objectName=" R Finger31"/>
	<rfingers3 LimbName="rfingers3" LinkIndex="2" control_object="" copy_type="0" customized_object="R_MiddleF2" objectName=" R Finger21"/>
	<rfingers2 LimbName="rfingers2" LinkIndex="2" control_object="" copy_type="0" customized_object="R_IndexF2" objectName=" R Finger11"/>
	<rfingers1 LimbName="rfingers1" LinkIndex="2" control_object="" copy_type="0" customized_object="R_Thumb2" objectName=" R Finger01"/>
	<lfingers1 LimbName="lfingers1" LinkIndex="2" control_object="" copy_type="0" customized_object="b123:L_Thumb2" objectName=" L Finger01"/>
	<lfingers2 LimbName="lfingers2" LinkIndex="2" control_object="" copy_type="0" customized_object="b113:L_IndexF2" objectName=" L Finger11"/>
	<lfingers3 LimbName="lfingers3" LinkIndex="2" control_object="" copy_type="0" customized_object="b103:L_MiddleF2" objectName=" L Finger21"/>
	<lfingers4 LimbName="lfingers4" LinkIndex="2" control_object="" copy_type="0" customized_object="b080:L_RingF2" objectName=" L Finger31"/>
	<lfingers5 LimbName="lfingers5" LinkIndex="2" control_object="" copy_type="0" customized_object="b090:L_PinkyF2" objectName=" L Finger41"/>
	<Body LimbName="Body" LinkIndex="1" control_object="" copy_type="2" customized_object="b001:Hip" objectName=" Body"/>
	<rfingers5 LimbName="rfingers5" LinkIndex="3" control_object="" copy_type="0" customized_object="R_PinkyF3" objectName=" R Finger42"/>
	<rfingers4 LimbName="rfingers4" LinkIndex="3" control_object="" copy_type="0" customized_object="R_RingF3" objectName=" R Finger32"/>
	<rfingers3 LimbName="rfingers3" LinkIndex="3" control_object="" copy_type="0" customized_object="R_MiddleF3" objectName=" R Finger22"/>
	<rfingers2 LimbName="rfingers2" LinkIndex="3" control_object="" copy_type="0" customized_object="R_IndexF3" objectName=" R Finger12"/>
	<rfingers1 LimbName="rfingers1" LinkIndex="3" control_object="" copy_type="0" customized_object="R_Thumb3" objectName=" R Finger02"/>
	<lfingers1 LimbName="lfingers1" LinkIndex="3" control_object="" copy_type="0" customized_object="b124:L_Thumb3" objectName=" L Finger02"/>
	<lfingers2 LimbName="lfingers2" LinkIndex="3" control_object="" copy_type="0" customized_object="b114:L_IndexF3" objectName=" L Finger12"/>
	<lfingers3 LimbName="lfingers3" LinkIndex="3" control_object="" copy_type="0" customized_object="b104:L_MiddleF3" objectName=" L Finger22"/>
	<lfingers4 LimbName="lfingers4" LinkIndex="3" control_object="" copy_type="0" customized_object="b081:L_RingF3" objectName=" L Finger32"/>
	<lfingers5 LimbName="lfingers5" LinkIndex="3" control_object="" copy_type="0" customized_object="b091:L_PinkyF3" objectName=" L Finger42"/>
	<prop1 LimbName="prop1" LinkIndex="1" control_object="" copy_type="2" customized_object="R_WeaponHand" objectName=" prop1"/>
	<rleg LimbName="rleg" LinkIndex="1" control_object="" copy_type="0" customized_object="b167:R_Thigh" objectName=" R Thigh"/>
	<lleg LimbName="lleg" LinkIndex="1" control_object="" copy_type="0" customized_object="b154:L_Thigh" objectName=" L Thigh"/>
	<prop2 LimbName="prop2" LinkIndex="1" control_object="" copy_type="2" customized_object="L_WeaponHand" objectName=" prop2"/>
	<rleg LimbName="rleg" LinkIndex="2" control_object="" copy_type="0" customized_object="R_Shin" objectName=" R Calf"/>
	<lleg LimbName="lleg" LinkIndex="2" control_object="" copy_type="0" customized_object="L_Shin" objectName=" L Calf"/>
	<rleg LimbName="rleg" LinkIndex="3" control_object="" copy_type="0" customized_object="b168:R_Foot" objectName=" R Foot"/>
	<lleg LimbName="lleg" LinkIndex="3" control_object="" copy_type="0" customized_object="b155:L_Foot" objectName=" L Foot"/>
	<rtoes1 LimbName="rtoes1" LinkIndex="1" control_object="" copy_type="0" customized_object="b170:R_Toe" objectName=" R Toe0"/>
	<ltoes1 LimbName="ltoes1" LinkIndex="1" control_object="" copy_type="0" customized_object="b157:L_Toe" objectName=" L Toe0"/>
	<root LimbName="root" LinkIndex="1" control_object="" copy_type="2" customized_object="root" objectName=" root"/>
</Root>
